Lots of progress on our internal build this weekend!
- We were able to work through the CustomUI issues mentioned in the original draft post. I put an update in the Meta discussion board with my findings. You can read those here: https://communityforums.atmeta.com/t5/Creator-Questions-Discussions/Custom-UI-Images-Not-Showing-for-2nd-User-in-World/m-p/1312116/highlight/true#M1017
- Fixed the Red Mask issue.
- Fixed turn management. The issue was that I was using the end of an animation to trigger the "next player selection". This was causing each player in the world to trigger "next player selection".
- We now have modals for card details AND plays made during the current round.
Next up, focus will be on the VR card playing. I want VR players to have a tactile experience interacting with the "virtual physical cards" as much has possible.
NOTE: I have not updated the Cloak and Katana build linked in this project as I don't want to change what was submitted to Meta for the Feedback Festival.
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