Inspiration

We wanted to make a game and we figured a game used for educational purposes would be fun. Space is also a relevant theme for us, so we combined these ideas

What it does

It's a game for children aged 10 - 14, which intends to teach them about banking and smart financial decision through a variety of tasks

How we built it

The game was entirely built in GameMaker, using a variety of sprites and code.

Challenges we ran into

Firstly, the game doesn't run on half our team's laptops (it set off the anti-virus). Secondly, we made it difficult for ourselves by not using the built-in GitHub in GameMaker, rather we used Git Bash, which made it more difficult for our team to push and pull to the repository.

Accomplishments that we're proud of

Designing the background after 3 attempts, not giving up despite the plethora of issues, the sprite designs

What we learned

How to use GameMaker from scratch, how to make a tile set, how to fix Git issues

What's next for Clive's Financial Troubles

A sequel, titled Clive's Mortgage Debt

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