For our app we wanted to have a type of adventure game where you (the player) had the decision to tell what happens in the story and how it would end. We put a spin on the normal decision making games. ClickQuest is a multipurpose game that can be used to teach kids the importance of smart decision making. It can be used to entertain people of all ages and adventure seekers.Our app is story telling,decision making adventure game that guides the player into creating a story.We built our app by using the MIT App Inventor and had one of our group members use Auto Desk draw to create the backgrounds for the app. With the app inventor we used multiple buttons and text and original Images to put our app together. While making the app it was fairly easy but one of the challenges we ran into was the screen restrictions. As we worked through our app the MIT App Inventor program only allows us to have 10 screens so if we wanted to add more the could might run slower or crash so we had to shorten our story to fit between that restriction. We are proud to say that this app is very fun to play with catchy music and that this was the first app that we ever made and it came out very well.We have learned that building an app is not as hard as it sounds because once we found the creativity and ideas of how we wanted the app we could build it. We also learned working together on a app can make building the app easier and fun because there are more possible ideas that you can have.The next step that we would want to go with ClickQuest is to build the second installment of the game with more decision and twice the fun. The way we plan to have it is to continue from the choices you made in the previous version into ClickQuest2.

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