Inspiration
Kahoot online game
What it does
It allows for the teacher to provide questions to students for them to do them. The teacher enters all the questions they want to ask and then finish the quiz. This will automatically create a text file that they can then share with the students using an outside messaging system, such as Omnivox. The student can then download the file and select it from the student side of the Clicker site, where the student can select the file and quiz themselves. At the end, it takes into consideration the worth of each question as well as the mistakes made by the test taker and gives a final study guide on what category of questions are to be studied.
How we built it
We used languages such as javascript and html. We also used CSS to make the website look better. The downloading of text files was also something we used, which is how the student and the teacher communicate the tests between them.
Challenges we ran into
We had little knowledge on how to create a database, so that pushed us to change ideas slightly. We decided to use files instead. Making sure that all the different web pages are linked together properly while communicating the correct data also left us scratching our heads for a while, until we figured it out.
Accomplishments that we're proud of
Being able to work efficiently as a team, because we assigned each person a specific job and we all managed to finished right at the deadline.
What we learned
We learnt how to link web pages together, more control over the DOM, as well as being able to use files with Javascript.
What's next for Clicker
A database would simplify the JavaScript side of things, as files would not be needed for the students to be able to take the quiz.
Built With
- css
- html
- javascript
- visual-studio-code
Log in or sign up for Devpost to join the conversation.