Inspiration

We wanted to create a game that was simple, fun and not boring. So we thought about the Dino Game of Google Chrome, and the goal was to make a similar game. Indeed, we are new in software programming, so we wanted to realize a game easy to create.

The philosophy of the game is that it represents life, in which you have to go over fences, and do your best to not be stopped by obstacles you can encounter.

What it does

The player jumps over different obstacles by typing on its keyboard. We had to manage the progression, and create a clear, understandable game design.

How we built it

We created the project with Processing, and the code was done with Java. We learned the use of spritesheets and implemented it.

Challenges we ran into

We realized the program step by step. The first challenge was to make move the background from the right to the left of the screen. After that, we added the character and we made it move with the technique of sprites. Then, we developed the game in itself with the obstacles and the score. Finally, the biggest challenge was to manage the difficulty, and make the game interesting to replay.

Accomplishments that we're proud of

We're proud to have a functional game that is fun to play.

What we learned

We learned to code in Java on Processing, and to create a game from A to Z. We also created our images (fences, fields in background, ...) with pixel art.

What's next for Jump Field

We can add menus to propose functionalities such as level of the game, music, ... We would also like to save the scores, and make a score table.

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