Inspiration
I’ve always been fascinated by how our brain remembers patterns and how quickly we can recognize visual sequences. I wanted to challenge that ability with a fun, fast-paced game.
What it does
In today’s world, we’re surrounded by distractions—so I thought:
“Why not create a game that strengthens short-term memory, focus, and reflexes all at once?”
That’s where the idea of remembering shadow sequences came in.
How we built itMany games today are complex with heavy graphics. I wanted something:
Simple in design
Deep in gameplay
Quick to play but hard to master
That’s why the idea of shadows flashing on a grid felt perfect—easy to build, but skillful to play