Intro

  • Retro-inspired life simulation and economic strategy game
  • Players start with limited resources and build wealth over time
  • Inspired by Monopoly, but designed as an interactive browser game
  • Focused on progression, strategy, and replayability

How I Made It

  • Designed the gameplay loop around careers, income, upgrades, and money management
  • Built the game as a browser-based experience with a retro-themed UI
  • Created interactive components for player stats, menus, progression, and city/gameplay screens
  • Balanced visual style with usability and smooth gameplay flow
  • Used Gemini to pre-generate structured JSON data for faster content organization and frontend lookups

Tech Stack

  • Next.js for app structure and routing
  • React for interactive UI components
  • TypeScript for safer and cleaner game logic
  • Tailwind CSS for fast styling and retro-inspired design
  • Gemini API for AI-assisted structured JSON generation

Challenges I Faced

  • Keeping the UI visually interesting without making it cluttered
  • Managing multiple systems like progression, money, upgrades, and player choices
  • Fixing UI layering while maintaining a clean retro design
  • Balancing game pacing so progress feels rewarding
  • Organizing structured game data efficiently during hackathon development

What Upgrades Can Be Made

  • Add more career paths, promotions, and side hustles
  • Introduce property ownership, investments, and passive income
  • Add random life events like bonuses, taxes, and emergencies
  • Implement multiplayer or competitive mode
  • Add save/load functionality
  • Include leaderboards and achievements
  • Expand AI-driven dynamic events
  • Improve polish with animations, sound effects, and interactions

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