Inspiration
What it does
How we built it
Challenges we ran into
City Shield Project Version 01
Player – User Green Droid – Good Red Droid – Bad Grey Droid – Unknown Map – Left/Right Buildings – Cyberpunk / Tech World Camera Angle – Straight + Fixed Left Side – Table with Guns Right Side – Table with Guns In Front of User Is a Barrier / Sandbag wall
Main Scenario: Nexus – Corrupted AI that corrupts Droids Player looking at a fixed straight angle to see the road. Left and Right Side of road is buildings. Therefore, only the road is where the game will be on. On the road, droids running. There are 3 Droids, Green, Red and Grey. Green is good guy - don’t shoot. Red is bad guy – shoot. Grey is unknown – maybe green or maybe red. At a point on the road, theres something like a detector (could be on the ground or like a 2 rods connecting to each other) when the grey droids pass this detector their AURA will change to Green or Red.
When Player shoots Green – Explode with green colour and Score – 50
When Player shoots Red – Score + 50
- Explode with red colour and Score – 50
When Player shoots a Grey (Before being detected by detector)
- Explode with a green or red and Score will be +50 or -50
Further Extension: Different Maps Different Guns Beside Pistol Different Power Ups or something Different Accessories Different Droid skins...
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