Inspiration
Stuck at home instead of trick or treating? Us too. Shame, right? So here we are, 4 sleep deprived computer science students hopelessly staring at our screens and typing away, in attempt to make a fun and interactive Halloween video game where the player can get a (hopefully) entertaining trick or treat experience.
What it does
Choose Your Own Candy is a text based choose your own adventure video game, where the decisions you make influence the course of events so choose wisely.
The game starts when the player wakes up and goes to trick or treat. The player has three stats: dexterity, strength and charisma. Throughout this adventure, the player will meet odd characters and collect Candy. Consuming different candies changes these stats, and as a result, affects the course of the game as well.
We hope you like it!
Remember the only thing you have to fear is fear itself...and that weird witch lady. (She's creepy shudders)
Features
3 attributes for each player
Over 10 Candies that influence your attributes
Endings influenced by choices and dice rolls
How we built it
-This project was built using our trusty friend java, and the help of a tree and many classes.
-To prevent redundant code the game takes OOP implementation to a spooky new level with many attributes such as compartmentalization of code and polymorphism being put to use.
-We opted to go for a tree to make our storyline and in the process ended up having to make sense of a goliath with over 30 nodes painstakingly connected with all the beauty of some artisan candies and intrigue of a Nolan film.
Challenges we ran into
Some wifi routers are made of potatoes and trees can get complicated.
Furthermore, we tried to make a GUI but were unable to make a working one within the time frame. Given more time, we would improve our game by making a GUI.

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