Inspiration
We started with a simple observation: the quantified self movement has given us data about everything, including steps, sleep, heart rate. But it's never touched the invisible layer. The felt experience of being present or absent from your own life in instances where your mind may be drifting and lost in thought. We kept coming back to one person. The adult diagnosed with ADHD at 31 who spent a decade thinking she was lazy. Who loses hours every day not because she lacks discipline but because she literally cannot feel herself drifting or the lapse of time. No tool has ever addressed that. They all treat attention as a productivity problem. We think it's a perception problem. This motivated us to venture into this uncharted territory of exploring two sense which haven't been captured or quantified before: interoception (the felt sense of presence in your body) and chronoception (feeling the passage of time as an individual). When they're unreliable, time disappears and you don't know you were gone until it's over. Chronoscape makes those senses visible for the first time so it helps people with ADHD can understand their changes in presence, detect early burnout symptoms and manage their schedule with confidence and clarity.
What it does
Chronoscape introduces a new measurable dimension of wellbeing: temporal presence. It's the felt sense of being here, in your body, in this moment in time. By tracking interoception and chronoception, it detects when adults with ADHD have drifted from that presence and gently grounds them back through ambient environmental cues like light, sound, and temperature; no alarms, no interruptions. Over time, Chronoscape maps your unique temporal presence landscape, revealing your sharpest windows, your drift patterns, and early signs of burnout before you feel them yourself.
How we built it
Working remotely, we used FigJam to run collaborative ideation sessions, alternating between individual research blocks and group synthesis to keep our thinking both deep and aligned. Once we landed on three solid use cases and user flows, we moved into Figma Make individually, then came together to find common ground on the visual language and interaction model. From there we refined, improved accessibility, and consolidated everything into a final cohesive prototype. To bring the story to life, we used Jitter and Canva alongside Figma Slides to introduce motion graphics and refined visuals into our demo. And throughout it all we built an authentic narrative; one we wrote, shaped, and narrated together as a group
Challenges we ran into
Figma Make token limits forced ruthless prioritization: every interaction had to earn its place. The ethical challenge of avoiding surveillance completely reframed our interaction model; we had to design something that acted on behalf of the user without ever feeling like it was watching them. And the research rabbit hole was real; scoping down from neuroscience, chronic pain, and body memory to one specific person with one specific problem was genuinely hard. But we believe it made Chronoscape stronger.
Accomplishments that we're proud of
One of our biggest challenges was avoiding the trap of building another productivity tool. Because once you start talking about time and attention, the conversation naturally shifts toward efficiency and performance. But our research into senses beyond the traditional five changed that perspective.Instead of optimizing productivity, we focused on something deeper perception of presence and time. That shift helped us define Chronoscape not as a productivity app, but as a tool that helps people reconnect with their sense of time itself.
What we learned
Using Figma Make as a team to bring a cohesive product vision to life was one of our biggest learnings over this weekend. Through several rounds of iterations, critiques and co-working sessions, we learned how to build a prototype that combines ideas generated by each individual on the team while also retianing a consistent visual language and interaction pattern system. We learned the significance of time management, open communication and how to best use Figma credits, as well!
What's next for ChronoScape
Moving forward, we want to refine the visual language of presence and drift. Exploring alternative visual representations could help make attention patterns even more intuitive and meaningful for users. At the same time, there is still very little research on mind wandering and chronoception, especially in everyday contexts. Continuing to study these patterns could help us better understand when and why people drift. By learning more about this domain, we can design tools that don’t just react to distraction, but help people be more aware of how their thoughts move through time.
Built With
- canva
- chatgpt
- claude
- clipchamp
- discord
- figjam
- figma
- figmamake
- figmaslides
- googlemeets
- jitter
- manus
- teams
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