Inspiration

We love Prime Cut from Mario Party, and we thought the Hinge API worked well with the cutting mechanic. We also understood that people enjoyed, cozy, ASMR-like atmospheres, and cutting objects in a semi-satisfying way scratches that itch.

What it does

It is a game where you need to cut an item into target proportions. You are then scored on the accuracy of your cut.

How we built it

Reiterative prompting with Claude; then built with Bitrig.

Challenges we ran into

Sign-in page offered little value for the demo, so we had to scrap that.

Accomplishments that we're proud of

Custom title music made during this 4-hour window. Able to load 3D models.

What we learned

How to use Bitrig. Working with 3D models is a difficult task.

What's next for Choice Cut

More things to cut. Performance/optimizations.

Built With

  • bitrig
  • claude
  • supabase
  • swift
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