Inspiration
We love Prime Cut from Mario Party, and we thought the Hinge API worked well with the cutting mechanic. We also understood that people enjoyed, cozy, ASMR-like atmospheres, and cutting objects in a semi-satisfying way scratches that itch.
What it does
It is a game where you need to cut an item into target proportions. You are then scored on the accuracy of your cut.
How we built it
Reiterative prompting with Claude; then built with Bitrig.
Challenges we ran into
Sign-in page offered little value for the demo, so we had to scrap that.
Accomplishments that we're proud of
Custom title music made during this 4-hour window. Able to load 3D models.
What we learned
How to use Bitrig. Working with 3D models is a difficult task.
What's next for Choice Cut
More things to cut. Performance/optimizations.
Built With
- bitrig
- claude
- supabase
- swift
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