Inspiration

We wanted to make a fun hardware hack that users could interact with.

What it does

Fundamentally it is similar to basketball, where you and a teammate try to score a basket. After a certain score, the difficulty is increased by robot moving around.

How we built it

With duct tape and dreams

Challenges we ran into

Several hardware issues and faulty cameras

Accomplishments that we're proud of

Handcrafted backboard absorbs impact and redirects balls for better playing experience

What we learned

Test hardware before you use it

What's next for Charlie the BasketBot

More interactive game modes, and an AI object detector to automatically count score

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