Inspiration
I think the already existing tetris is lacking features. So I tried to see if I could make a better version.
What it does
It's Tetris. Clear lines, get points, try not to top out. (Topping out in this doesn't do anything but get you stuck at a point where all you can do is quit.)
How I built it
Programmed using Notepad++, compiled with spasm
Challenges I ran into
I spent 4 hours trying to figure out why something was crashing
ld d,0 had to be ld de,0. That was annoying
Accomplishments that I'm proud of
It works! I'm very happy with the collision system: it works better than I hoped.
What I learned
Check for undefined behavior. I think I could've done much better if I didn't get stuck for so long on a simple fix.
What's next for CETris
Add features, make it more easily customizable. I do have a java program that will convert an image into palette and data for use in this program, but it's not user-friendly and requires some trickery. I might clean that up and add it to project.
Built With
- assembly
- ez80

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