We wanted to try some hardware we have not tried before and decided to create a simple game using the Leap Motion device.

What it does

You progress through the game by making specific gestures at the Leap Motion as indicated by the game's text.

How we built it

We coded it in C++ and used the Leap Motion to integrate gestures.

Challenges we ran into

The Leap Motion is very sensitive and mixes up gestures often. We could not use the same gestures two times in a row because it would jump the game forward.

Accomplishments that we're proud of

We were able to integrate new hardware in classic text-based RPG as well as challenge ourselves.

What we learned

We learned how to use and program with the Leap Motion.

What's next for Cavernous

We really enjoyed creating a text-based RPG and would like to add more gestures to make a more realistic game. We want to make the gestures more intuitive based on the actions.

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