We wanted to try some hardware we have not tried before and decided to create a simple game using the Leap Motion device.
What it does
You progress through the game by making specific gestures at the Leap Motion as indicated by the game's text.
How we built it
We coded it in C++ and used the Leap Motion to integrate gestures.
Challenges we ran into
The Leap Motion is very sensitive and mixes up gestures often. We could not use the same gestures two times in a row because it would jump the game forward.
Accomplishments that we're proud of
We were able to integrate new hardware in classic text-based RPG as well as challenge ourselves.
What we learned
We learned how to use and program with the Leap Motion.
What's next for Cavernous
We really enjoyed creating a text-based RPG and would like to add more gestures to make a more realistic game. We want to make the gestures more intuitive based on the actions.