Inspiration

"Our inspiration came from classic arcade games, sparking our curiosity as beginner coders to innovate."

What it does

"The game challenges players to catch flying objects of varying speeds and angles, testing reflexes and precision."

How we built it

"We built the game using C for backend logic, HTML for structure, and JavaScript for dynamic interactions."

Challenges we ran into

"We faced challenges in integrating C with web technologies, debugging real-time interactions, and managing time constraints."

Accomplishments that we're proud of

"We're proud of successfully creating a fully functional game as beginner coders and completing it within the hackathon timeframe."

What we learned

"We learned to integrate C with web technologies, improve problem-solving, and collaborate effectively under pressure."

What's next for catching flying objects

"Next, we plan to enhance the game by adding new levels, multiplayer mode, improved graphics, and mobile compatibility."

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