We sought out a project that would be challenging within the time allotted for the hackathon. we might have come up short, we're still proud nonetheless!
What it does
It rolls dice, gathers resources for the players based upon the dice rolls, and has the cation robber
How I built it
Using only the pygame library for Python, we started by mapping out the Catan rules, then coded our way up from there!
Challenges I ran into
Hexagonal grids and Graph Traversal where there is a multitude of cycles
Accomplishments that I'm proud of
The Hexagonal Grid implementation The texture loading
What I learned
graph traversal problems always sound easy on paper use a library in future to generate hexagonal grids
What's next for Catan
not sure.... probably a full implementation at some point!