You've played jetpack joyride, and you've played super mario bros, but what if you could play both? At the same time? In virtual reality?
What it does
Fly around but don't run out of energy. Don't hit lava or you lose. Getting coins gives you more energy.
How we built it
Unity3D in C# compiled to Android.
Challenges we ran into
Networking in Unity is unnecessarily difficult.
Accomplishments that we're proud of
Actually created a shippable product.
What we learned
How to develop in Unity to make game objects, prefabs, scripts, etc.