You've played jetpack joyride, and you've played super mario bros, but what if you could play both? At the same time? In virtual reality?

What it does

Fly around but don't run out of energy. Don't hit lava or you lose. Getting coins gives you more energy.

How we built it

Unity3D in C# compiled to Android.

Challenges we ran into

Networking in Unity is unnecessarily difficult.

Accomplishments that we're proud of

Actually created a shippable product.

What we learned

How to develop in Unity to make game objects, prefabs, scripts, etc.

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