Inspiration

We were inspired to create a game before the hackathon even started, and wanted to commit to it after some discussion with some other people

What it does

you watch an astronaut hurdle through space and feed him and give him oxygen to make sure he can make it to his destination.

How we built it

We used GenAI and our own brainstorming skills to create initial features list, and then we worked alongside GenAI tools to be able to construct the project

Challenges we ran into

Getting MongoDB Atlas to work, figuring out what we actually wanted to work on throughout the project

Accomplishments that we're proud of

Getting anything put together, getting the OAuth page to display and the amount of features we could fit into the game in the limited time we gave ourselves

What we learned

Sometimes we shouldn't try to fill in all the boxes to get all of the challenges

What's next for Care Through The Cosmos

We'd like to solidify the integration between OAuth and MongoDB to help fit the constraints of the challenge. Additionally, we'd like to add challenge modes to the game, different types of obstacles, overall polish

GitHub Repo

https://github.com/Drew-Stephens-22/Owl_Hacks

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