CarbonCycle was inspired by our team member Samir, who enjoys going on bike rides and is also passionate about climate change. He suggested an idea to help people choose to bike more often to places.
What it does
The app finds bike-friendly routes for users. It also encourages users to bike by offering rewards from eco-friendly brands and incorporating the social element of collaboration. Users can encourage their friends to bike by inviting them to their teams and working on redeeming rewards and reaching goals together.
How we built it
Our process began with coming up with a multitude of ideas and topics. From there, we compared features to determine the chosen idea from a few best ideas. Together, we then created plain wireframes to know the general layout of our mobile application. We finished with creating high fidelity mock ups and prototypes.
Challenges we ran into
We had trouble figuring out how to distinguish ourselves from other similar mobile applications that help the environment. It was also difficult to figure out how to incentivize people to use our app.
Accomplishments that we're proud of
We finished with time to spare, which greatly lowered stress. Throughout the project we have been managing stress well and working within the deadline. We also worked on the presentation of our project in general, which is a useful skill in pitching and marketing a product.
What we learned
I learned how to ideate and iterate upon ideas with team members, wireframe, and prototype in Figma under time constraints. I also learned more about AI and other topics from Rehack's workshops
What's next for CarbonCycle
We're interested in seeing what others' reactions for the apps are, whether they bike often or never bike at all. Getting user feedback would help us improve the app. We would also hope to get the insights of environmental experts