Inspiration
Help Captain Hack Sparrow find all the buried treasure and defeat enemies!
What it does
- capture pirates for your merry band
- loot treasure and gold
- capture ships and sail the seven seas
Objects
Small coin 10💰
Large coin 20💰
Pile of treasure 50💰
Pirate Ship 100💰
Pirate Ship 200💰
Pirate Ship 300💰
Enemy 1000💰
Enemy 1500 💰
Captain Enemy 2000 💰
How we built it
- React Native for the game frontend
- Google Cloud
- serverless functions for the backend
- storage bucket for storing the game assets
- maps for displaying dynamically spawned objects
- Twilio for SMS functionalities
- MongoDB for data storage
Challenges we ran into
Dependencies and compatibility issues between different versions
Accomplishments that we're proud of
Building a game without using game engines.
Domain.com domain
captainhacksparrow.tech
What we learned
- How to build a game using React Native. Played around with various sensors (and ultimately used Gyroscope) on the phone to accomplish this.
What's next for Captain Hack Sparrow and the Treasure
- More items and asset classes
- interactivity
- real time multiplayer
Built With
- gcp
- twilio
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