Inspiration

I was inspired by my logo---when I'm not sure about what I want to do, I tend to come up with logos and design first. My friend saw the logo and said it was giving Toy Story vibes, which inspired me to make a game to help educate users on ways to reduce their carbon emissions.

What it does

This is a game that randomly matches players in a pvp setting. One is assigned the role of the sustainable consumer, and the other, the wasteful rich person. Each player has multiple minigames to complete, and can complete side events that interfere with the other person's progress bar. The first one to complete all their tasks win.

How we built it

I did not, in fact, build it.

Challenges we ran into

Skill level

Accomplishments that we're proud of

The idea

What we learned

I'm too slow for hackathons

What's next for cancel carbon!

Maybe I'll make it into a real game... one day.

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