Inspiration

We wanted every battle to build toward something bigger: a kingdom shaped by the resources you gather and the people you rescue.

What it does

CAMPKEEP combines survival action with castle management. Fight monsters, collect loot, unlock heroes, and turn your settlement into a thriving home.

How we built it

We used Three.js, JavaScript, HTML, and CSS, with AI-assisted development and iterative testing to refine combat, progression, and portrait controls.

Challenges we ran into

Fixing texture atlases, keeping portrait UI readable, and making touch controls responsive without cluttering the screen.

Accomplishments that we're proud of

A connected combat-and-building loop, working castle residents, and streamlined controls designed for one-handed play.

What we learned

Clear feedback, a stable camera, and thoughtful UI make a bigger difference than simply adding more features.

What's next for CAMPKEEP

More enemies, deeper castle progression, distinct class abilities, and real-device playtesting to improve balance and controls.

Built With

  • chatgpt
  • codex
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