Inspiration

The Arcana, coolmathgames

What it does

Takes the player into a gripping adventure set in a mysterious laboratory.

How we built it

Ibis Paint, Photoshop, Unity, love, and coffee.

Challenges we ran into

Time constraints, one artist getting sick with COVID (and therefore unable to participate for over half the time), programmer being forced to kayak.

Accomplishments that we're proud of

Finishing!

What we learned

How to drink straight black coffee; how to speed up the art process; how to ruin perfect 10 PM - 7 AM sleep schedules.

What's next for C.R.O.W. LABORATORY

Sadness. (AKA debugging)

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