Inspiration
The Arcana, coolmathgames
What it does
Takes the player into a gripping adventure set in a mysterious laboratory.
How we built it
Ibis Paint, Photoshop, Unity, love, and coffee.
Challenges we ran into
Time constraints, one artist getting sick with COVID (and therefore unable to participate for over half the time), programmer being forced to kayak.
Accomplishments that we're proud of
Finishing!
What we learned
How to drink straight black coffee; how to speed up the art process; how to ruin perfect 10 PM - 7 AM sleep schedules.
What's next for C.R.O.W. LABORATORY
Sadness. (AKA debugging)





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