🔍 Problem

At physical events, people are surrounded by potential connections, but:

  • They can’t see who is looking for what (teammates, talent, investors, collaborators).
  • They don’t know where relevant people or booths actually are in the space.
  • They have no intent-aware way to discover others or plan who to meet next.

Result: good connections mostly depend on chance, not design.


💡 What C-ABLE Does

C-ABLE turns an event space into an interactive, AR-enabled social layer.

  • Attendees check in with AR by scanning a marker/QR at the venue.
  • They answer a short intent form (“what I want” / “what I offer”).
  • The app builds a spatial, real-time view of people and booths, and uses AI to:
    • Suggest people to meet
    • Suggest booths to visit
    • Suggest activities to join (e.g. badminton/games)

All with low-friction ways to say:

“I’m open to chat.”
“I’m looking for a dev/designer/VC.”
“Feel free to fight with me.” 😄


🎯 Key Use Cases

For Developers / Hackers

  • Find teams that need your skills.
  • Discover other builders with similar interests or stacks.
  • Surface hidden/stealth projects looking for collaborators.

For Founders / Project Leads

  • Broadcast what you’re building and who you need.
  • Quietly signal for help on side or stealth projects.
  • Get a shortlist of best-fit people to reach out to.

For VCs / Judges / Mentors

  • Filter teams by domain, stage, or theme.
  • See who is actually relevant in the event right now.
  • Spend time with the highest-signal teams, not just the closest tables.

For Organizers

  • Help people connect faster & better.
  • Highlight sponsors and booths to the right audience.
  • Gain engagement insights (where people go, who they meet).

For Sponsors / Exhibitors

  • Attract high-intent visitors, not just swag hunters.
  • Surface your booth to users whose interests match your offering.
  • Measure interest & engagement more clearly.

🧩 Core Features

1. AR Check-in & Spatial Awareness

  • Scan a QR / image marker at the entrance or key points.
  • Use marker-based AR to anchor the event space.
  • Keep tracking in the background while the UI shows a clean 2D/interactive view.

2. Fast Intent Onboarding

A short, event-specific flow that captures:

  • What you want from this event
    (e.g. “Find a backend dev”, “Meet AI founders”, “Look for internships”)
  • What you offer
    (skills, experience, role)
  • Whether you have hidden/stealth projects and what you need there.
  • Your social openness
    (coffee chats, casual talks, serious recruiting, “open to play”)

3. Intelligent Connection Suggestions

  • AI (or rules in early MVP) ranks:
    • People who match your goals
    • People whose skills complement yours
    • Booths & zones aligned with your interests
  • Displays highly relevant connections with clear visual emphasis.

4. Smart Booth & Route Recommendations

  • Each booth is a known location with tags (e.g. “AI tools”, “devtools”, “Fintech”).
  • C-ABLE:
    • Filters booths based on user interest.
    • Suggests an optimized order to visit them (shorter walking, higher relevance).

5. Play & Social Zones (“Feel free to fight with me”)

  • Courts / game zones are treated as interactive spots.
  • Users can set statuses like:
    • “Feel free to fight with me”
    • “Looking for teammates”
  • Others can see who’s open and join games or activities instantly.

🏗️ High-Level Architecture

Client

  • Flutter
    • App shell, navigation
    • Onboarding & intent forms
    • 2D / spatial views of people, booths, zones
    • Messaging & invitations
  • Unity (embedded as a widget)
    • AR marker detection and tracking
    • Spatial anchoring & local positioning
    • Optional AR overlays (tags, arrows, highlights)

Communication (Flutter ↔ Unity)

  • JSON messages for:
    • User profile/intent
    • Position updates
    • AR events (marker detected, anchor set)
    • Commands (e.g. “start AR”, “update mode”)

Backend (example design)

  • Realtime database (e.g. Firebase / Supabase)
    • Users
    • EventProfiles (per-event intents & roles)
    • Positions (userId → x, y, lastSeen)
    • Booths & Zones
  • Matching & Routing Service
    • Rule-based or ML-based matching engine
    • Path suggestion for booth/zone visits

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