Inspiration
** Inspired by a game that we played in elementary school **
What it does
Two players attack each other and defend against attacks via charging according to a beat.
How we built it
We used gamemaker.
Challenges we ran into
Learning Gamemaker mechanics, developing various moves and combinations
Accomplishments that we're proud of
We learned the ways to use gamemaker and github, built a friendly user interface, and constructed various moves that reached our expectations.
What we learned
Github/Gamemaker mechanics, teamwork, perserverance.
What's next for bzzzzt
We are planning to add more types of combos, and a new act called "Charm". Visual effects are also part of our plan.
Built With
- game-maker-language
- yacc
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