Inspiration

** Inspired by a game that we played in elementary school **

What it does

Two players attack each other and defend against attacks via charging according to a beat.

How we built it

We used gamemaker.

Challenges we ran into

Learning Gamemaker mechanics, developing various moves and combinations

Accomplishments that we're proud of

We learned the ways to use gamemaker and github, built a friendly user interface, and constructed various moves that reached our expectations.

What we learned

Github/Gamemaker mechanics, teamwork, perserverance.

What's next for bzzzzt

We are planning to add more types of combos, and a new act called "Charm". Visual effects are also part of our plan.

Built With

  • game-maker-language
  • yacc
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