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  • The inspiration for this project came from a desire to discover new music from random people around us. Music is important to most of us, and this is a new way to create connections with people purely based on their music tastes.

What it does

  • Users will be able to stream Spotify through the app, and have it displayed on a map, where other users can interact with each other's Spotify profiles, playlists, and currently playing music.

How we built it

  • We built the app using a Firebase database to store users' locations, Spotify iOS SDK to authenticate and share music content, including song, artist, album info, etc., and Swift to create the framework for the app.

Challenges we ran into

  • Some challenges we ran into included:-
    • being able to send location updates to database in a synchronous fashion
    • Spotify iOS SDK implementation, authentication
    • stylizing basic Swift iOS elements, like search functionality and transitions
    • initial Spotify login screen, onboarding

Accomplishments that we're proud of

  • We were able to create a successful database that held and updated users' locations, and displayed them on the map. We were also able to implement a live network of Spotify users and their music, making it easier for people to expand their tastes and preferences.

What we learned

  • It can always be a challenge to work with new software, so past experience and research is always welcome. We also learned a lot about specific technologies such as iOS MapKit, Firebase, and API implementation.

What's next for byter

  • Fine-tuning features and marketing, since byter is a crowdsourced app, marketing and outreach is going to be our next step to guarantee the success of our project.
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