The Buttons Game
I came into Treehacks with a team set on the lofty goal of learning to code a mobile app. We had ambitious ideas about writing an app to teach music by splicing MP3's into jigsaw pieces and having users put them back together. But after hours on top of hours groveling at the altar of React-Native, by our group wound up splitting into three camps: 1. Continue with React-Native since we've come this far, 2. Go a completely different direction, and m3. default to the (slightly) more familiar Swift 3. Now working solo, I decided to pursue what I thought would be a simple interactive game, but I soon found was a touch challenge in online research and learning to code a very connected design on the fly. Finally after hours of ironing out a seemingly endless list of minor bugs in my code, I was pleased to find that I had created a game as frustrating as the code that birthed it.
My game falls squarely in the realm of the deceptively simple, along the lines of Flappy Bird or aa/ee/uu/etc. It is a great exercise in memory and focus in an era that seems to lack so much of it. It also promotes competition with social media connectivity that encourages users to compete to one-up their friends. Possible future extensions include an in-app leaderboard for people to compare highscores and options to increase the difficulty of the game with more tiles.

Log in or sign up for Devpost to join the conversation.