*Thomas's love for games

What it does

An action adventure RPG with retro graphics and revolutionary combat mechanics

How we built it

Using Unity and C#

Challenges we ran into

Designing the sprite, and many programming errors with c#

Accomplishments that we're proud of

A working demo that is playable!

What we learned

How to make a 2d game is less than 24 hours!

What's next for Bushwacker 9000

Online PVP, endless modes

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