Inspiration
*Thomas's love for games
What it does
An action adventure RPG with retro graphics and revolutionary combat mechanics
How we built it
Using Unity and C#
Challenges we ran into
Designing the sprite, and many programming errors with c#
Accomplishments that we're proud of
A working demo that is playable!
What we learned
How to make a 2d game is less than 24 hours!
What's next for Bushwacker 9000
Online PVP, endless modes
Log in or sign up for Devpost to join the conversation.