Inspiration

... ;)

What it does

How many want to play! Roll the dice and hack your game!

How we built it

Unity and C#, baby!

Challenges we ran into

We spent the first chunk of the hack trying to do a non-game, but we payed dearly for leaving our comfort zone! =P

Accomplishments that we're proud of

We're proud that we managed to finish our 24-hour hackathon in ~8 hours!

What we learned

Always make a game!

What's next for Bugs and Breakthroughs

Multiple paths! Animations! Card drawing!

Built With

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