Inspiration

Debugging can be stressful for beginners, so I wanted to turn it into something fun, motivating, and game-like. The idea behind Bug Hunter is simple: Fix bugs → Earn XP → Level up → Improve coding skills.

What I Learned

While building this project, I learned:

Structuring debugging challenges

Designing clean UI/UX

Balancing XP and streak logic

Improving user engagement with rewards

How I Built It

The core idea is a gamified debugging platform with:

XP progress bar

Daily streak tracking

Accuracy percentage

Achievements

Daily challenges

A neon-themed UI for a “hacker game” feel

I focused on keeping the interface simple but engaging.

Challenges I Faced

Some of the main challenges were:

Creating clear and fair bug tasks

Designing an interface that feels modern

Making the XP/streak system feel rewarding

Tracking accuracy cleanly

Math Example (LaTeX Support)

In-line math uses \( ... \) :

Displayed equation uses $$ ... $$ : $$ \text{Progress} = \frac{2450}{3000} \approx 0.82 $$ ### ## Final Outcome Bug Hunter makes debugging feel like a daily skill-building challenge instead of a boring task. It motivates consistency, improves debugging skills, and turns coding practice into a fun experience.

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