Inspiration

QTE's on videogames

What it does

1v1 Videogame

How we built it

Using javascript and html5 (websockets)

Challenges we ran into

The time constraint, fast response times and online connection.

Accomplishments that we're proud of

Learning how to write javascript and html5 from scratch and even managing to use websockets for the LAN connection of what we managed to build for the game.

What we learned

We managed to strengthen our teamwork and work better under the pressure of a deadline.

What's next for Bubble Rush

We intend to finish the product, achieving real online 1v1 matches adapted for all mobile devices.

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