Inspiration
QTE's on videogames
What it does
1v1 Videogame
How we built it
Using javascript and html5 (websockets)
Challenges we ran into
The time constraint, fast response times and online connection.
Accomplishments that we're proud of
Learning how to write javascript and html5 from scratch and even managing to use websockets for the LAN connection of what we managed to build for the game.
What we learned
We managed to strengthen our teamwork and work better under the pressure of a deadline.
What's next for Bubble Rush
We intend to finish the product, achieving real online 1v1 matches adapted for all mobile devices.
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