Inspiration

We want to practice using modules that are going to be used in our term projects!

What it does

A 3D game whose obstacles are dynamically generated based on the pitch of imported songs. The actor dies once she hits the broccoli three times. Swirling track effect.

How we built it

Used to blender to build models for the actor, obstacles, and tile (track). Used panda3D to set up the 3d graphics. Used aubio to extract pitch of songs and generate a list that translates into different obstacle types.

Challenges we ran into

Installing aubio Multithreading 3D graphics syntax 3D modeling basics

Accomplishments that we're proud of

We made it :)

What we learned

Everything

What's next for Broccoli Run

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