Inspiration
I really wanted to make a complete game, and build an engine for it from scratch
What it does
Creates and arcade like game to be played
How I built it
with love2d for just putting graphics on screen, and then raw lua programming on my part for the engine
Challenges I ran into
infinite floating integers causing messes with my code
Accomplishments that I'm proud of
how far I've got with it
What I learned
furthered my knowledge in lua and the game design workflow
What's next for Breach
flesh it out more and add more art
Built With
- love2d
- lua
Log in or sign up for Devpost to join the conversation.