I really wanted to make a complete game, and build an engine for it from scratch

What it does

Creates and arcade like game to be played

How I built it

with love2d for just putting graphics on screen, and then raw lua programming on my part for the engine

Challenges I ran into

infinite floating integers causing messes with my code

Accomplishments that I'm proud of

how far I've got with it

What I learned

furthered my knowledge in lua and the game design workflow

What's next for Breach

flesh it out more and add more art

Built With

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