Inspiration

The inspiration for Aspectus came from observing the limitations of traditional education, especially during the COVID-19 pandemic. There was an opportunity to use AI and gamification to create a more personalized, engaging learning experience that adapts to individual needs and learning styles.

What it does

Aspectus transforms educational content into an interactive, Unity-based game powered by Google's Gemini AI. It takes uploaded syllabi and creates personalized, adaptive learning experiences through quests, puzzles, and challenges. The system continuously adjusts difficulty based on student performance, making learning both fun and effective.

How we built it

Integrated Google's Gemini AI model with the Unity game engine to create a dynamic 2D RPG learning environment. Developed algorithms for adaptive pedagogy, diverse challenge generation, and real-time difficulty adjustment, while ensuring seamless AI integration with game features.

Challenges we ran into

Major challenges faced included: Integrating real-time AI responses with Unity game features, debating on what backend network to use, tried .NET but then went and switched to Flask as it was easier to use. Developing an algorithm for question generation involved alot of research into how it was possiblestay on the same conversation with the AI model in order to retain context and consistent responses, this was difficult as this isn't exactly simple. As well it was difficult to come up with engaging gameplay that was both challenging and educational.

One challenge that is still prevalent is ensuring the system works effectively for students with various learning disabilities, as of now, there are only text based questions, but with Gemini's AI capabilities, it will be possible to generate puzzles, video, and image based questions to adhere to other senses.

Accomplishments that we're proud of

Learned how to successfully combine Unity and Gemini AI for a unique educational experience In addition, while conducting research it led to the creation of a creative adaptive learning system that caters to diverse learning needs, built upon a former project of mine:

https://devpost.com/software/visuai-ip7jz4

Learned how to essentially develop a platform that can potentially revolutionize how education is delivered by building a solution that addresses many of the core issues in modern education

What we learned

Through this project, insights were gained into:

  • The complexities of integrating AI with game development
  • The potential of AI in personalizing education
  • The flaws in the educational system, but most importantly the opportunities that arise from addressing them with edutech solutions

What's next for Aspectus

Future steps include: Expanding the range of subjects and educational levels covered -> DONE Enhancing the AI's ability to generate more complex, multi-modal challenges as right now we just prompt with text -> DONE Developing partnerships with educational institutions for wider adoption, this can be started with local schools and summer programs to garner feedback and iteratively develop our model -> DONE Incorporating more advanced analytics for educators and parents, as they can use this knowledge to better adhere to student needs at home -> WIP Exploring VR/AR integration for even more immersive learning experiences, this will have to wait for a while, but its something cool to consider

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