Heavily inspired by Starwhals.

What it does

Boxxi Bois is a fun, addictive competitive game where the player plays against an AI and tries to take them down by hitting their weak spot while protecting their own.

How we built it

We used Unity to create the game itself, and Krita for graphics.

Challenges we ran into

Originally we were planning on creating a 2D platformer sidescroller, yet within a couple of hours we realized our lack of knowledge and time wouldn't allow us to produce a sufficient game to demo. After playing around with Unity, we came across this idea.

Accomplishments that we're proud of

Being able to adjust our plan to create a totally different game, as well as learning what we could about Unity within the short amount of time.

What we learned

We've become a bit more familiar with Unity and C#.

What's next for Boxxi Bois

Better graphics and polished mechanics.

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