Inspiration

We needed an idea, and this one came up

What it does

It's a simple game that pits two people (one on WASD and the other on arrow keys) against each other.

How we built it

We set up Unity to work colaboratively, and then made a check list of what we would need to do to get the project done.

Challenges we ran into

We had a few ideas that were too hard for us to research and still finish the project on time, so planning was hard.

Accomplishments that we're proud of

We finished a surprising amount of work several hours before HackKU is over.

What we learned

How to program basic and semi-advanced physics in Unity.

What's next for Bouncy Ball Brawl

Powerups, grappling hook, and other things are just a few of the ideas that we had but didn't have to implement.

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