We needed an idea, and this one came up
What it does
It's a simple game that pits two people (one on WASD and the other on arrow keys) against each other.
How we built it
We set up Unity to work colaboratively, and then made a check list of what we would need to do to get the project done.
Challenges we ran into
We had a few ideas that were too hard for us to research and still finish the project on time, so planning was hard.
Accomplishments that we're proud of
We finished a surprising amount of work several hours before HackKU is over.
What we learned
How to program basic and semi-advanced physics in Unity.
What's next for Bouncy Ball Brawl
Powerups, grappling hook, and other things are just a few of the ideas that we had but didn't have to implement.
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