I needed to find a good way to add really basic physics in codes without using full-fledged physics engines.
What it does
Adds framework for objects under the influence of gravity.
How I built it
Using P5.js (https://p5js.org/examples/simulate-forces.html) and
Challenges I ran into
Sometimes objects don't always pass by value and pass by reference so changes were fixed accordingly. I ended up simply selecting a well-built example on their website to begin with.
Accomplishments that I'm proud of
I found a good place to borrow code.
What I learned
Linear Algebra and Physics for adding vectors.
What's next for Bounce Engine
Adding people and other objects, and probably make a game with that.