I show many shooting games and I working on AR from last 1 year so I thought why not shooting AR so that this game comes in mind

What it does

This game has levels in this you can show some moving bottle in augmented reality and you have to aim and shoot the bottle if you missed then the game will over

How I built it

I use unity 3D to build and vuforia for AR integration and C# for coding

Challenges I ran into

Challenges for me as a beginner that combines AR technology with the game

Accomplishments that I'm proud of

I Accomplish that I successfully do that and make a game with AR.

What I learned

I learned many things like a bigger like raycasting method and so on.

What's next for Bottle shoot

I make more levels and some more difficulties in this so that user can really enjoy

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