Inspiration
I love visualising and interacting with data and information in an immersive way. I decided to experiment with creating immersive experiences with the StereoKit library and deploying it to my Oculus Quest 2 (which was just gathering dust) using my favourite programming language and IDE, C# & Visual Studio.
What it does
BoardsVR shows popular boards configurations in VR to which coloured cards can be written on and added to and manipulated, taking the whiteboard post-it note experience into VR. I do realise that there are already commercial products that do this - I just wanted to create my own version for the hackathon using StereoKit.
How I built it
I used the StereoKit library and gradually learnt different concepts from it to create the experience I wanted.
Challenges I ran into
Learning how to do certain things in StereoKit - though this was helped greatly by people replying to questions in GitHub discussions! Juggling time on the hackathon project alongside my day-job, family and Masters degree was also challenging.
Accomplishments that i'm proud of
- Getting the app to run on an Oculus Quest 2 with little or no difficulty
What I learned
- Basic StereoKit concepts
- How to deploy C# project to Oculus Quest!
- Basic Blender skills to create the boards
What's next for BoardsVR
- General Improvements (various especially persistence)
- Add better lighting
- Add additional board templates
- Add additional scenes
- Try on HoloLens 2.. Just need a HoloLens 2!
- Opensource and share
- Possible short talk on StereoKit and learnings to give to peers
Notes
I've tried not to call them post-it notes as much as possible, in case that is a trademark?
Built With
- .net
- c#
- oculus
- openxr
- stereokit
- visual-studio
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