About Our Project Made in Python using the Pygame library You place buildings on a grid to rebuild a collapsing mega city Each building affects society stats like Freedom, Happiness, Control and Corruption The game has four phases: Build, Simulate, Event and Upgrade Events happen based on how you built your city, and your choices affect the rest of the run Upgrade cards you pick each round make every run feel different There are six possible endings depending on what decisions you make Concepts we used: OOP, abstraction, procedural generation, event driven logic (Made in our Slideshow)

The theme of blueprint inspired us with its literal and figurative meaning. We learned how to efficiently use pygame and python. We built our project utilizing Krishiv's skills in design with past experience in website making and Medhansh's skills in game designing and coding to create this project. The main challenges we faced are

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