Inspiration

Just my Fascination about changing the input method in a game using a mic ,which would win the appreciation of children and also inspire them.

What it does

1.The project is a jump or die game ,controlled via the user input method being the blow of the user. Whenever the user blows in the mic provided,the main character of the game jumps to avoid obstacles and the game is over if the character hits any of the obstacles.

2.Ready to played as a recreational activity by the young kids.

3.blow is actually nothing but sound input so the input of the game can be to scream and hence can also be used as a scream therapy by the therapists.

3.Originally the game was made to run on a small LCD display and later on we transferred it to the web and hence now it can also be played on the browser.

How we built it

First we connect the mic sensor digital pin to the arduino digital pin 2 to get digital value. Vcc to 5 volt supply arduino and gnd to gnd pin in arduino Then we connect display with arduino we connect SDA to arduino SDA pin and SCL to arduino SCL pin (SDL and SCL for communication)

Challenges we ran into

We faced few challenges while connecting the mic sensor and the LCD display to the board.

Accomplishments that we're proud of

Completed the project first look successfully,the mic input worked perfectly fine as we wanted it to be ,sensed the blows correctly. Also we were successfully able to create a web browser version of the game.

What we learned

Learner how to use Arduino ,mic sensors ,lcd display ,learnt to give proper connections and learnt that any small idea in mind can be brought to reality. Learned that with team work and cooperation we can complete projects in much lesser time.

What's next for Blow to Play "Jump or Die" Game

Next stage involves casing the game in a plastic console ,made usable as a toy game for children by reducing the size and wires and using modern digital boards. Few advancements also includes a bigger display , flying obstacles , more than two storeys in game and double jump on repeated blows ,also replacing digital circuit with analog so that the character jumps to diff heights according to the intensity of the sound.

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