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Graham Center for Collaborative Innovation Best of show Gaming Hack First Hack Hackers Choice

What it does

It is a virtual reality game where you use a bow and arrow to shoot targets.

How we built it

Using unity and OpenVR

Challenges we ran into

Accomplishments that we're proud of

Getting the game to work with the valve index

What we learned

How to make VR games (and games in general) using unity

What's next for Blood Eagle

A boss (well guarded and armored NPC) A day level Have a different way to put out all light sources (shoot the lamps, dunk the torch in water, open the panel on the lanterns and extinguish the flame using your hand) Procedurally generated levels Fires inside the tents or windows of the houses so that you may peer inside or see the shadow of what may be inside. For buildings/tents without fires or lights on enemies will become hostile upon you entering the domain if within the white detection circle. 2nd story houses. Chests filled with loot and possible upgrades to your weapons A campaign mode with sar (up to 3) ranking on time and side objectives complete. Right handed Bow Different enemy types Guard patrols rather than aimlessly walking npc’s A knife Custom level sizes and enemy count, players choice/difficulty slider A training range for the bow. Climbing to climb trees/houses and fall damage Object intractability, to pick up and move cover to better hide Horse NPC’s that make noise when you get too close to them, however you cannot kill them A “Free the prisoner” side mission Ruins/castles as a level design A eagle circling overhead of the map/relic Skins that can be bought with gold collected in game

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