I was inspired by first-person video game such as minecraft, rust, and etc.

You control a player which has basic movement controls like walking, jumping, and even picking up objects.

I used Unity a free Game Engine for creating games

When the object was first picked up it would either float away or float into the ground and be lost forever.

I'm happy that the player moment turned out as smooth as it did

I learned a lot of C++ and what tools unity has built in.

If I were to continue this I would make the building easier and make it easier to grab the blocks.

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