Third time's the charm! I was excited to take on my third project, and I was pleasantly surprised by how smoothly things went thanks to my prior experience. While coding away, I discovered that K-Pop was my secret weapon for staying motivated and inspired 😄

I sourced my questions from Wikipedia, but I still faced a few challenges with the JavaScript syntax in the Snap Lens editor. Working with the Snap Lens editor was a bit of a challenge as it lacked some of the regular functions I'm used to with JavaScript. However, my familiarity with the Unity3D editor made things easier. Although, it's not quite as robust as Unity3D and requires a bit more memory work, such as remembering the name of functions for the Behaviour script tap event instead of being able to drag and drop like in Unity3D.

I learned a lot during this project, like the power of using the head tilt left and right asset. I also implemented a persistent high score feature, but unfortunately, I couldn't find a way to create a global high score just yet. And, as a side note, I found out that commercial music has its limitations, like not being able to use custom sound effects at same time.

All in all, I'm thrilled with the final outcome and everything I learned along the way! Here's hoping that the Blinks community loves the app just as much as I do! 🤞

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