Inspiration

When I was younger, I loved playing those retro ball maze games the wooden ones where you tilted the board to guide a ball through a maze. That nostalgia inspired me to recreate the experience in a digital form.

What it does

The game reads your phone’s gyroscope and turns it into real physics-based movement, so you can steer your Bitmoji through the maze by simply tilting your device. You’ll need to follow the correct route, navigate obstacles, and press the right buttons to solve puzzle moments along the way. Those interactive mechanics don’t exist in the original wooden maze games, this digital version adds “superpowers” the classics never had. For extra fun you could save your best time to the leaderboard.

How we built it

The first challenge was understanding how to read the gyroscope data and make it work inside the game. I then combined it with physics-based movement and mapped it to the Bitmoji’s controls. Getting it right wasn’t easy only after many iterations did I reach a version I was truly happy with.

Challenges we ran into

Working with something that isn’t standard practice is challenging. There are no examples or tutorials to follow, so it requires a lot of trial and error.

Accomplishments that we're proud of

In the end, what I’m most proud of isn’t one feature. It’s the way everything comes together: sensory input, physics, Bitmoji movement, and puzzle design wrapped into a game that’s easy to pick up, but still feels unique. It took time to get there, but the final experience feels like the digital version of that childhood game I loved… buth now with super powers.

What we learned

I learned that when you build something that isn’t standard, you’re basically on your own. There aren’t tutorials for your exact problem, so you have to be okay with trial and error.

I also learned that “it works” doesn’t mean “it feels good.” Reading gyro data was one thing, but making the movement feel natural took most of the time. Tiny tweaks made a huge difference, so testing and iterating became the whole process.

And finally, a digital version shouldn’t just copy the original. The fun part was using the digital superpowers physics, sensors, buttons, obstacles to make it better than the wooden game, while still keeping it simple to play.

What's next for Bitmoji Maze

I think this could become a new kind of Snapchat game that doesn’t exist yet. The mechanic has a lot more potential, and this is just the beginning.

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