Inspiration

2d top down genre

What it does

make game go brrr

How we built it

Unity game engine and C#

Challenges we ran into

all of them

Accomplishments that we're proud of

Making something that semi works and learning more about programming

What we learned

How to properly implement custom events a interfaces

What's next for Bird Traveler

5 levels each a different country with different weapons from that country and a boss per level

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