Inspiration
2d top down genre
What it does
make game go brrr
How we built it
Unity game engine and C#
Challenges we ran into
all of them
Accomplishments that we're proud of
Making something that semi works and learning more about programming
What we learned
How to properly implement custom events a interfaces
What's next for Bird Traveler
5 levels each a different country with different weapons from that country and a boss per level
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