Inspiration

I was inspired by looking out in the streets of my old city which usually had trash everyone, and also knowledgeable of how much food we waste in general at UD.

What it does

Bin Buddies is a game where you go around a set path to collect trash and avoiding things that harm you. (which in this case is a bee) You control a community of 4 people all at once so you'll have to move wisely to not only pick up all the trash but avoid the bee as well, because if 1 player gets stung the game is over.

How we built it

We built it in the Unity game engine.

Challenges we ran into

We had an item counter that went to 0 for the amount of items left in the scene. When all four players collected an item at the same time it would decrease it by 4 instead of 1, which would allow the players to complete the levels early. This was fixed using a dictionary to track which items have been collected or not.

Accomplishments that we're proud of

I'm proud that I was able to manage a game like this in such a short amount of time. I was afraid I wouldn't be able to build it in time because I started too late, or that I would have to frequently cut corners.

What we learned

I learned that sometimes its best to work on projects to have fun and not just for a competition. This game represents the fun aspect of community building and shows us how we can work together to accomplish any task.

What's next for Bin Buddies

We can maybe make some powerups to destroy the enemies, or have some more maps.

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