Inspiration
I had this idea a long time ago to create a worms/civilization mix game, but never had the time to really flesh it out.
What it does
It's a fun game. Especially fun to play against agents.
How I built it
Only using AI, but far from a one shot.
Challenges I ran into
MCP using a lot of tokens, had to improve the protocol a lot to allow the agents to react fast in this time limit / round based game.
Accomplishments that we're proud of
Just playing a match against an agent is quite fun. Really cool was letting the agent play against the AI and then refelcting on how mcp and the game ai could be improved.
What I learned
A lot is possible with AI but clearly communicating intent is important.
What's next for Beaver Krieg
Polish it and release it to the public.
What did i do during this hackathon
Implement the MCP protocol and then implemented WebMCP. Which in my case fit perfectly, since now there is no complicated mcp setup for the user, he can just paste the invite link and can play against an agent.
Built With
- babylonjs
- codex
- typescript
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