Inspiration
Simulations showing how the infection is spreading
What it does
The game starts with one infected that you have to detect before he infects more people. After treating everyone who was infected, you get money depending on how successfull you were, and you can use it to buy some upgrades
How I built it
I never made a game before, so i had to google for some framework. Found phaser.js with tons of examples and nice documentation.
Challenges I ran into
Optimization. I would love to add more people and make the game world larger, but it gets laggy.
Accomplishments that I'm proud of
Actually finishing it.
What I learned
phaser.js
What's next for Beat covid
Maybe i will try to optimize it more, also i have a few more ideas for upgrades. Also add some sounds - like coughing when someone gets infected, or sirens when someone is in several condition.
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