Inspiration

Simulations showing how the infection is spreading

What it does

The game starts with one infected that you have to detect before he infects more people. After treating everyone who was infected, you get money depending on how successfull you were, and you can use it to buy some upgrades

How I built it

I never made a game before, so i had to google for some framework. Found phaser.js with tons of examples and nice documentation.

Challenges I ran into

Optimization. I would love to add more people and make the game world larger, but it gets laggy.

Accomplishments that I'm proud of

Actually finishing it.

What I learned

phaser.js

What's next for Beat covid

Maybe i will try to optimize it more, also i have a few more ideas for upgrades. Also add some sounds - like coughing when someone gets infected, or sirens when someone is in several condition.

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